Update 0.2!


Update 0.2 pushed!

Update notes--

  • Keyblock feedback greatly improved - I added a reaction on the keyblocks for when the player picks up a key and is able to pass through them. The coloring on this is temporary for right now; I'm currently just using palette swaps for the effect, but in further updates I would like to migrate these blocks to their own objects I can spawn to have greater control over the color
  • 4 more floors!
  • Misc bugfixes and timing tweaks

For this update i've mostly been focusing on adding more levels and tweaking levels currently there. I'm getting close to the point where I'm happy with the general presentation and I'll likely start working on the smaller deatails/sprites in further updates.

Files

raisethedead-v0.2.zip Play in browser
Aug 13, 2018
raisethedead-v0.2.p8 76 kB
Aug 13, 2018

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