0.0.4 pushed


Update 0.0.4 changes--

  • Fixed unavoidable death between certain level transitions
  • Move current level number readout to it's own window on the start of each level/life
  • fleshed out start of game/end of game/ end of round logic
  • Major sprite changes--reduced all details to as basic as I need it for right now. I wasn't happy with the previous aesthetic; This isn't final, but will give me a good base to work off of.
  • Further UI tweaks
  • too many level tweaks and changes to list
  • Added floor 23

This is very much a 'tweener' build. A lot of new features are mid implementation here and haven't been refined much.

Files

raisethedead-v0.0.4.zip Play in browser
Aug 01, 2018
raisethedead-v0.0.4.p8 75 kB
Aug 01, 2018

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